Optimized Gaming

"Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearOP
Optimized Gaming TheHybred 2mo ago 87%
Black Myth Wukong: Optimized Settings

# Optimized Quality Settings View Distance: Very High *(No perf impact. Uses more RAM)* Anti-Aliasing: Medium or Cinematic *(Moderate perf impact. Only affects TSR, biggest difference is in motion clarity. If you don't care leave it at Medium, if you do use Cinematic)* Post Effects: High *(Mild perf impact)* Shadow Quality: Cinematic *(High perf impact)* Texture Quality: Very High *(Mild perf impact. Highest VRAM can handle, but no higher than Very High for better 1% lows)* Visual Effect Quality: High *(High perf impact)* Hair: High *(Moderate perf impact)* Vegetation Quality: Cinematic *(High perf impact)* Global Illumination: Very High *(Severe perf impact)* Reflection Quality: Very High *(Moderate perf impact) ––––––––––––––––––––– # Optimized Balanced Settings ***Optimized Quality Settings As Base*** Shadow Quality: Very High Visual Effect Quality: Medium Hair: Medium Vegetation Quality: High Global Illumination: High ––––––––––––––––––––– # Optimized Low Settings ***Optimized Balanced Settings As Base*** Shadow Quality: High Visual Effect Quality: Low Hair: Low Vegetation Quality: Medium Global Illumination: Medium ––––––––––––––––––––– # RT Optimized Settings Full RayTracing: On or Off Full Ray Tracing Level: Medium ––––––––––––––––––––– # Optimization Tips - Download [this mod](https://www.nexusmods.com/blackmythwukong/mods/74) for improved image quality, no performance loss ––––––––––––––––––––– (Updated 8/24/24 | tags: bmw)

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"Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearOP
Optimized Gaming TheHybred 2mo ago 100%
Black Ops 6: Optimized Settings

# Optimized Quality Settings Dynamic Resolution: On *(Smooths out 1% lows, will reduce quality. Subjective)* Upscaling/Sharpening: FidelityFX CAS *(Upscaling only recommended if you need more performance. 1% perf impact)* FidelityFX CAS Strength: 30-90% *(Subjective)* VRAM Scale Target: 60-80% *(use ingame benchmark after applying these settings & test how much VRAM was used. Use that value for this setting)* Variable Rate Shading: On *(9% perf uplift. Behaves like texture filtering where it makes things blurry that aren't in the center of your screen except it mostly only happens in motion. Subjective)* Nvidia Frame Generation: Off *(Can use in campaign & zombies. Not recommended for MP or Warzone)* Texture Resolution: Highest VRAM Can Handle *(High doubles VRAM usage, normal is optimal, low gives the best 1% lows, very low looks ugly with no additional improvement)* Texture Filter Anisotropic: High *(4% perf cost)* Detail Quality Level: High *(8% perf cost)* Particle Resolution: Normal *(3% perf cost)* Bullet Impacts: On Persistent Effects: On Shader Quality: Medium *(12% performance improvement going to low, but does look worse in many areas. Affects metallic surfaces)* On-Demand Texture Streaming: Minimal Local Streaming Quality: Low Shadow Quality: Ultra *(5% perf cost)* Screen Space Shadows: High *(1% perf cost)* Screen Space Ambient Lighting: High Screen Space Reflections: Off or High *(Visual noise when on, so it ends up looking better off in my opinion, 4% perf cost)* Static Reflection Quality: High *(1% perf cost)* Tesselation: All *(Only seems to affect the campaign currently as theirs no measurable perf impact)* Volumetric Quality: Medium *(3% perf cost)* Deferred Physics Quality: Off *(9% perf cost when on)* Weather Grid Volumes: Low *(0% perf hit from low to off, 6% perf cost on max setting)* Water Quality: All *(1% perf cost in MP, may be bigger in campaign)* NVIDIA Reflex Low Latency: On or Off *(Subjective. Costs perf but reduces input lap)* Depth Of Field, Word Motion Blur, Weapon Motion Blur, & Film Grain: Subjective *(Off = More Perf & Better Visibility)* ――――――――――― # Optimized Balanced Settings ***Optimized Quality Settings as Base*** Detail Quality Level: Normal *(0% perf cost)* Shader Quality: Low Shadow Quality: Normal *(1% perf cost)* Screen Space Ambient Lighting: Normal Volumetric Quality: Low ――――――――――― # Optimized Low Settings ***All Settings Lowest/Disabled Except Settings That Have A 0-1% Perf Impact*** Texture Resolution: Low - Normal Bullet Impacts: On Persistent Effects: On Shadow Quality: Low or Normal *(1% perf cost)* Screen Space Shadows: High (1% perf cost)* Screen Space Ambient Lighting: Off Static Reflection Quality: High *(1% perf cost)* Tesselation: Near Weather Grid Volumes: Low Water Quality: All *(1% perf cost)* ――――――――――― # Competitive Settings ***Optimized Quality, Balanced or Low Settings as Base*** Upscaling/Sharpening: FidelityFX CAS Texture Resolution: Low - Normal *(Very low is too blurry and high doesn't have good 1% lows)* Dynamic Resolution: Off *(Introduces constantly changing image quality when on, for consistency it's better off)* Variable Rate Shading: Off *(Since this setting can make parts of the image blurrier it may slightly harm image clarity)* Texture Filter Anisotropic: High *(Makes the image consistently sharper, if lowered areas in your peripheral vision are blurrier)* Particle Resolution: Very Low *(Reduces stutters by improving 1% and 0.1% lows by 4%)* Screen Space Ambient Lighting: Off *(Corners become less dark. Better visibility)* Screen Space Shadows: Off *(Removes some shadows, which helps visibility)* Screen Space Reflections: Off *(Can see people through windows easier & the visual noise is distracting)* NVIDIA Reflex Low Latency: On or On + Boost *(Reduces input lag which helps your inputs register quicker)* Depth Of Field, Word Motion Blur, Weapon Motion Blur, & Film Grain: Off *(Increases screen clarity)* **Disclaimer:** When calculating the perf boost & impact these settings have combined you'll lose approx 8% perf than if you just left everything on the lowest/disabled ――――――――――― # Optimization Tips 1 - Disable Steam overlay *(possibly other overlays too for different launchers/programs, like NVIDIA & AMD)* Steam overlay in this game causes lower than expected GPU utilization thus your GPU is not running at full capacity. To do this right click on the game > go to properties > then disable 2 - Next go into your game and go into Audio > Voice Chat > Game Voice Channel > Then select "Friends Only" or "Party Only". If it's set to anything else it will strain your CPU and cause lag spikes, especially the more talking there is like Warzone ――――――――――― **Note:** Remember to restart your game if changing "Persistent Effects", "Shader Quality" or "Static Reflection Quality" for it to take affect 29% - 53% Performance Uplift *(Depending on preset)* Made by [Hybred](http://linktr.ee/Hybred) *(Updated 8/30/24 | tags: BO6, WZ4, BOZ, Warzone 4, COD 2024, Black Ops 6, Black Ops VI)*

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