Voxel Game Dev

https://youtu.be/VLOjYMBvQXo

Not strictly a voxel game, but making heavy use of it's asethetic.

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https://eisenwave.github.io/voxel-compression-docs/svo/svo.html

A detailed look at reducing the storage space requirments of voxel grids using Sparse Voxel Octrees.

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www.youtube.com

This is a good overview of Sparse Voxel Octrees and how they reduce the space complexity of voxel data.

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acko.net

An interesting and in-depth look at how [Teardown](https://store.steampowered.com/app/1167630/Teardown/) renders a single frame. - Teardown is not strictly a voxel game, but it adheres to the voxel aesthetic and some of these break-down is usual for voxel game development.

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github.com

A reusable voxel model importer, written in C++ with a wrapper for [Rust](https://github.com/GabeRundlett/gvox-rs)

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