Understanding Master Modes - Star Citizen 3.20
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearRA
    Rabalyn
    1y ago 75%

    There are some changes here that definitely needed to happen. Things like the main thrusters being more powerful than maneuvering thrusters, etc.

    I can't say I'm a huge fan of the speed limits, but we aren't going for Expanse style gameplay here. There have to be some limitations.

    2
  • PTU 3.20.0 Released!
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearRA
    Rabalyn
    1y ago 100%

    I would say that AC has had major improvements over the past 2 years. AI has been tweaked a lot to where they don't knife fight, but in 3.19 it also got a lot tougher. More hp and more accurate. In the PU it's a lot harder to run bounty missions with light fighters and most people use larger ships like the Connie or Corsair when they start doing MRTs and above.

    I'm sure it'll be a bit of a shit fest in PTU, but these changes look like they're really going to make AC fun to play. Pirate swarm, for example, is now just a timer and if you survive until the end a bunch of UEE ships (including Javelin) jump in to help you!

    Missiles are still a crap shoot each patch though haha

    3
  • robertsspaceindustries.com

    Audience: Waves 1 and 2 Database Reset: Yes Server Regions: **US/EU (Please select one of these instead of BEST or loading will fail)** Long Term Persistence: Enabled Pledge Copy: Enabled Starting aUEC: 15,000,000

    48
    6
    Lost In The Desert
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearRA
    Rabalyn
    1y ago 85%

    I hope things like this are a little more playable than Ghost Hollow.

    I like the locations, but navigating the spaces just doesn't feel "good".

    Maybe that's just because of the FPS movement system?

    5
  • It's time to upgrade. What ship should I get?
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearRA
    Rabalyn
    1y ago 100%

    A good cargo hauler will take you a long ways! Freelancer, Cutlass, Hull-A, etc.

    The salvage missions can make you good money atm if you just take the cargo boxes and sell them.

    3
  • Star Citizen Live: Arena Reborn, Part Three
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearRA
    Rabalyn
    1y ago 100%

    I haven't been this excited for a patch in a while. AC needed some love and all of this sounds pretty good! I just hope Evocati gets the bugs out before it hits Live.

    1