Anyone else crazy enough to build their own retro-gaming machine?
  • davetansley davetansley 1y ago 100%

    About 13 years ago, I made this fella.

    https://i.imgur.com/hZYFEmC.jpg

    It was a huge amount of fun to build and I was very happy with the result. I hardly play it, but sometimes just put it on and let it cycle through games to fill the house with an arcade-y ambiance.

    It started off life with an old PC in it, but currently runs a Raspberry Pi 3.

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  • Deleted
  • davetansley davetansley 1y ago 100%

    This!

    Coding isn't for everyone, but sometimes you can get involved in a coding project just by contributing good suggestions/bug reports to github.

    Be thoughtful about how you report things - if you're reporting a bug, add as much detail as you can to help the devs recreate it; if you're suggesting a feature, make a solid case for why the application might benefit from it, think about potential issues it might solve (or cause), consider how you might address users who don't want that feature (make optional).

    It is extremely satisfying to see an issue you've reported get fixed or a feature you've suggested get implemented. It gives you a stake in the project, something you won't often get on the corporate-owned platforms.

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  • It's incredibly rare that a set turns out exactly as intended, but it sometimes happens. Like this one - the intention was to make a set that looked like coffee, and that's just what we got! Fittingly, this set was sold as a gift for a barista!

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    What country do you recommend for visiting?
  • davetansley davetansley 1y ago 100%

    Iceland. One of the most beautiful, weird, friendly places I've ever visited.

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  • I’ve fallen into a deep gaming rut lately. What helped “get you back into” gaming and rediscover the magic of video games?
  • davetansley davetansley 1y ago 100%

    Honestly, don't try to force it. I've been gaming for 40 years, and I've been through more ruts than I can count. And you know what? I've always come back...

    But I've never been able to force myself to come back. I've never been able to engineer a new interest, it always has to happen organically. Some new game will pique my interest out of the blue, or I'll get see a new piece of hardware I suddenly want, or I'll wake up one morning and really want to get into speed running Dark Souls. And then, just like that, I'm back in it and as enthusiastic as ever.

    Interests come and go. It's probably more a product of everything else in your life than the games themselves. So just let it ride, find something else to do with your time, and you'll be back gaming before you know it.

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  • Does anyone remember the Neo-Geo?
  • davetansley davetansley 1y ago 100%

    Like everyone else, I mostly remember being amazed by both the graphics and the price. Nobody I knew had one, except one guy who acquired it using money he'd raised through, shall we say, illicit means. As such, he kept it under his bed all the time in case his parents ever found out and nobody saw it. Come to think of it, he may have been making the whole thing up...

    As mentioned elsewhere, this was the first system I was enthusiastic about emulating.

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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearKB
    /kbin meta 1y ago
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    Where did magazines go?
  • davetansley davetansley 1y ago 100%

    "All magazines" to the right of the top bar goes to the same place.

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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearKB
    /kbin meta 1y ago
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    Where did magazines go?
  • davetansley davetansley 1y ago 100%

    Do you have "Show top bar" enabled in settings? If I enable this, Magazines disappears from the navbar.

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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearKB
    /kbin meta 1y ago
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    Mockup: I'm a fan of having all my favorite subs/magazines to access on a glance.
  • davetansley davetansley 1y ago 100%

    I think the problem is that the subscription page (that the script gets its items from) is paginated, and the script will only get the items on the first page.

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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearKB
    /kbin meta 1y ago
    Jump
    Mockup: I'm a fan of having all my favorite subs/magazines to access on a glance.
  • davetansley davetansley 1y ago 100%

    Ah! It looks like I wasn't on the latest version... updated and it works perfectly now! Thanks!

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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearKB
    /kbin meta 1y ago
    Jump
    Mockup: I'm a fan of having all my favorite subs/magazines to access on a glance.
  • davetansley davetansley 1y ago 100%

    This is amazing! It basically recreates my reddit browsing experience and makes the whole site so much easier to navigate!

    I can see references in the code to "sort alphabetically" (which would be very welcome!)... but I can't see the button. Did that function not make it into this version of the script?

    Thanks again!

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  • This set uses one of my favourite techniques - hydro-dipping (or marbling). With this technique, you drip special inks onto the surface of some water to make a pattern, then carefully dip a blank dice down into the water so that the ink folds around it. You then cast the patterned blank in resin to seal it.

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    Demos from Steam's Next Fest?
  • davetansley davetansley 1y ago 100%

    I tried Memori, a Celeste-style platformer with some cool puzzle mechanics. Some of the rooms were super-hard, which made completing them feel very satisfying. It has a chunky-pixel look and controls really well. The front-end UI needs a tiny bit of polish, but other than that I really enjoyed it. Can imagine it'll be popular with speedrunners.

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  • The Baron's Collection (D6 set)
  • davetansley davetansley 1y ago 0%

    Sure. We're Luck Bringers Dice on Etsy.

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  • The skulls in these dice were 3D printed on an Elegoo Mars 2 Pro printer and hand painted. Then they were cast in blank dice, then recast in proper moulds. We did a run of this design as a full set last year and it proved popular. This time we're doing a run of D6s (for Warhammer/Yahtzee fans!).

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    I've been lurking and waiting for a dice making community to pop up :) Dice making was our "pandemic thing". We just started down that rabbit hole one day and it grew and grew. We ended up making and selling a lot of dice, including this set. It's a petri pour set - where you drip various inks into resin and gravity pulls down creeping strands into the dice body while it cures. Life has got in the way of making more sets this last six months, but I'm looking for inspiration to get back into it.

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    Lemmings: 8-bit Micro Port Comparison
  • davetansley davetansley 1y ago 100%

    Yeah, I played all the ones I could find a few months ago... there was even an Acorn Archimedes port!

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  • Anyone else feel like their body began falling apart in their 20s?
  • davetansley davetansley 1y ago 100%

    This. I entered my forties feeling pretty good physically, no real complaints. I'm leaving my forties feeling like just getting through a day without something new going wrong is a major victory.

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  • Which is the first PC game that blew your mind?
  • davetansley davetansley 1y ago 100%

    Doom, no question. I was an Amiga owner at the time, and we were used to being the go-to platform for computer gaming. Then Doom came along and pretty much sent the Amiga scene on a quest for a "Doom clone" that it would never achieve.

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  • What's your recurring nightmare? What do you think it means?
  • davetansley davetansley 1y ago 100%

    I never actually go into the room, weirdly. The dream is more focused on the shock and confusion of finding a door I'd never noticed before.

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  • What's your recurring nightmare? What do you think it means?
  • davetansley davetansley 1y ago 100%

    I'm nearly fifty, thirty years since I last did a school exam, and I still have recurring dreams about them. Weird, because I didn't have any stress or anxiety at the time... at least not conscious stress.

    My dream takes the same basic form as yours. I am approaching a time when I know there should be an exam, but I haven't been to the class at all for the year. Mostly the dream consists of me hoping no-one will mention the exam and I can just kind of pass it by default. It makes no sense.

    Other recurring dreams:

    • I stumble on a previously unknown room in my house
    • My Grandad, who has been dead over 20 years, is suddenly alive again. Everyone knows he should be dead, no-one really mentions why he's alive again, and there's a weird feeling that he's hanging around on borrowed time.
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  • I'd love to hear the conversation that took place sometime in the early 90s about converting Lemmings to the humble ZX Spectrum. "Sir, we've got this great idea for a Spectrum port!" "Go on..." "It's colourful, mouse-driven, with pixel-level graphic detail and many, many moving characters." "Ummm..." Anyway, somehow someone thought it would be possible and it happened. In fact, it happened to all the 8-bit home computers. But, did it end up as a floater or was it led over the edge to die? Let's go! [Screenshot of Amiga Lemmings](https://i.imgur.com/Eq3D381.png) Everyone knows Amiga Lemmings, right? Of course you do... it's almost the Mario of the Amiga scene. Level after level of convoluted, destructible landscapes. A continuous stream of tiny, potentially multi-talented rodents. Some quirky British humour that manifests in things like the self-destruct button or the catchy music... It's a game that has aged like fine wine and can still entertain today. If you somehow haven't played it, go dig up a copy today. It's great! [Screenshot of Spectrum Lemmings](https://i.imgur.com/CMVo2ZS.png) Uhoh! first and worst of all is the ZX Spectrum. Actually, I found it difficult to know where to place this one. It plays reasonably well, and captures that basic Lemmings-ness. But it looks so... ugh. I appreciate the problem. Lemmings requires pixel-level detail; Spectrums can do two colours per 8x8 square. So it is monochrome by necessity. But BOY is it monochrome. It's aggressively monochrome. No nuance or detail. It looks like the Amiga gfx were sampled down to 2 colours and that's it. Boo! [Screenshot of Amstrad Lemmings](https://i.imgur.com/FDUaEu7.png) The Amstrad port is better, in looks at least. The graphics are bright and chunky, and the play area is large. What lets this port down is the speed. It's very slow. The "mouse" pointer is unresponsive and sluggish which makes it hard to control. Also, the music sounds ever so slightly wrong, to the point where it makes you feel on edge. It's not terrible though. [Screenshot of C64 Lemmings](https://i.imgur.com/ni8mIAR.png) Best of the 8-bits is the C64 version. This port has good music, the graphics are nice and detailed, and the game is snappy and controls well. What let's this one down is that the play area is kind of squeezed down to a narrow strip in the centre of the screen. For a game that requires you to see what is coming to the left and the right, this means you end up scrolling a lot. Still, it's not a deal breaker. So, for 8-bits at least, a C64 win! [Console port comparison](https://i.imgur.com/qpgrkF3.png) There were many other Lemmings ports, of course, most notably to the popular consoles of the day. This isn't a format you'd expect to do well with a generally mouse-based game, but they all turned out pretty good... MegaDrive and SNES both got a port. The MD version was my weapon of choice growing up, and it plays really well. The SNES version is similarly good, and both are well worth a look today. NES got a port, and it's okay, the worst of the consoles... It seems to play way too fast, which makes even the early levels tricksy. Biggest surprise is the MasterSystem. Its port is rad! Looks great, sounds great, plays really well and has some amazingly clear speech samples.

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    "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearGA
    Gaming 1y ago
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    What retro games should everyone play?
  • davetansley davetansley 1y ago 100%

    How familiar are you with retro gaming generally? If you're not familiar at all, there are some of the real classics that are extremely playable today:

    • Super Mario Bros 3 (NES)
    • Ninja Gaiden (NES)
    • Tetris (Gameboy)
    • Super Mario World (SNES)
    • Super Street Fighter 2 (SNES)
    • Sonic The Hedgehog (Genesis)
    • Streets of Rage 2 (Genesis)
    • Castlevania: Symphony of the Night (Playstation)
    • Wipeout 2097 (Playstation)
    • Tekken 3 (Playstation)
    • R-Type (Arcade)
    • Outrun (Arcade)
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  • What’s your favorite thing about Lemmy so far?
  • davetansley davetansley 1y ago 100%

    Back when I first started using the internet, early-mid 90s, there was a feeling that we were in control - the users. The giant corporations hadn't taken over yet, content was all user generated, the apps and early sites were all user run. It was weird, uncontrolled, unpredictable, janky as hell... but also really cool.

    Lemmy, and the Fediverse as a whole, feel like that again.

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  • [A comparison of the ports of Green Beret](https://i.imgur.com/dJW6b04.png) Green Beret is a difficult game to love, because Green Beret is a difficult game to play. Honestly, it's brutal. Utterly unforgiving, unfair in places, and generally infuriating. Especially since every life lost is greeted by a shrill siren sound that will have even the most understanding spouse reaching for her earbuds (trust me). [The arcade version of Green Beret](https://i.imgur.com/nX49vUE.png) It's also a simple game... move to the right, murder fools with your knife and your deep fear of communist expansion, pick up the occasional flame thrower or rocket launch to murder more efficiently... win!!! But how did the home computer conversions handle the absurd difficulty of the coin-op? They'd have toned it down, right? Right?? [The Amstrad version of Green Beret](https://i.imgur.com/BKBitci.png) **Amstrad:** This port is the worst of the three main ones. There's just something off about it. Maybe it's the loose controls or the insane difficulty, or maybe it's the fact that your green beret looks more like Robin Hood and the communist aggressors look more like merry men. Still, everything from the arcade is represented here. Just not brilliantly. And it is so so difficult... [The Spectrum version of Green Beret](https://i.imgur.com/CNkWC2a.png) **Spectrum:** Next up is the Spectrum. It's a port by the late great Jonathan "Joffa" Smith and it is a really neat conversion. The graphics are bright and crisp, it controls and moves around well, and it feels like the original arcade. But goddamn it's hard. I had to figure out how to use a Multiface, just so that I could poke in a cheat and get to my screenshot spot for this one! [The C64 version of Green Beret](https://i.imgur.com/uqSWvBS.png) **C64:** The C64 port is probably the best of the bunch, but not by a long way. It looks and sounds great, definitely the closest to the arcade. It's main problem - believe it or not - is difficulty. Again, it is insanely hard. And it suffers from some unfair hit box issues - if you jump and collide with an enemy on a level above, you lose a life, which feels wrong. [The Atari version of Green Beret](https://i.imgur.com/7zKHnih.png) **Atari:** Finally, a dishonourable discharge for the Atari 8-bit version which is, frankly, a bit of a war crime. It's beyond hard and enters an entirely different realm of frustration, with your hero wielding the smallest knife imaginable and enemies requiring the intimate closeness of a secret lover before they'll shuffle off this mortal coil Combine this with invisible bullets (pesky Russian tech) and that awful siren that plays at the start of EVERY life and it's a recipe for an 800XL out the window.

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