Cloudflare beats patent troll so badly it basically gives up • The Register
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearJE
    jedibob5
    1w ago 100%

    "In the end, Sable agreed to pay Cloudflare $225,000, grant Cloudflare a royalty-free license to its entire patent portfolio, and to dedicate its patents to the public, ensuring that Sable can never again assert them against another company," said Terrell and Nemeroff.

    Sounds like Sable has already been destroyed so thoroughly there wouldn't be anything left to sue.

    44
  • mtg
    MTG 4w ago
    Jump
    Magic Arena: What do you hate most about it?
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearJE
    jedibob5
    4w ago 100%

    I can kinda see the "too fast" complaint with stuff like Brawl or other unranked modes, but in any ranked modes, winning is the point, so I feel like there isn't really any room to complain about fast and efficient decks in ranked play. Idk which modes you tend to play, so that may or may not be relevant. At the very least, fast decks let you get on to the next match sooner.

    Agreed on ropers, of course, though I don't see a whole lot of intentional roping that often. However, I usually play Brawl, and otherwise have only have one janky ranked Historic deck that usually hangs out in silver, so I don't know if it's worse in higher rank tiers. More often I see people who just seem to have trouble making decisions quickly, or don't seem to notice that they have priority until the rope starts. It's mildly frustrating, but it usually doesn't appear to be intentional so I try not to get too mad about it.

    On wilds, I actually got into the Arena alpha test back in the day, but I've taken a few multi-year breaks from it since release. I've found that if you play consistently across the lifetime of a set, you can end up filling out a lot of it, but actually catching up on sets that you've missed, especially if there are years' worth of them, is a nightmare. I'm probably going to have to wait for another rotation before I can really think about trying to get into Standard. I can't imagine how bad it is for brand-new players...

    4
  • mtg
    MTG 4w ago
    Jump
    Magic Arena: What do you hate most about it?
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearJE
    jedibob5
    4w ago 100%

    Other than the pets and to some extent the triggers, this mostly just seems like complaints about Magic itself. It also strikes me as odd to complain about decks that are too fast and decks that are too slow simultaneously...

    At any rate, my main problems with Arena are the horrifically slow wildcard economy and the lack of multiplayer Brawl.

    7
  • Just AuDHD life paths
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearJE
    jedibob5
    1mo ago 100%

    One of my childhood best friends transitioned and another came out as bi. I think a lot of it is just that people with ADHD and/or on the spectrum tend to get along really well with other ADHD/spectrum people. Since those traits heavily overlap with also being LGBTQ+, those who don't fall into that overlap end up making friends in their youth with a lot of people who eventually come out later once they figure themselves out.

    4
  • Just AuDHD life paths
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearJE
    jedibob5
    1mo ago 98%

    Huh, so the "cishet ADHD person that just happens to keep ending up in overwhelmingly-LGBTQ+ friend groups" thing isn't just me? Interesting...

    48
  • sbubby
    Sbubby jedibob5 1mo ago 100%
    Astro what now??

    ![](https://lemm.ee/api/v3/image_proxy?url=https%3A%2F%2Flemmy.world%2Fpictrs%2Fimage%2F26739624-34cc-4e46-bab3-ed45cbcf9e06.png) ![](https://lemm.ee/api/v3/image_proxy?url=https%3A%2F%2Flemmy.world%2Fpictrs%2Fimage%2F8d4d26b0-4eb9-438b-97b3-297839c8e946.png) Just a quick and simple logoswap this time. Hope yall like it!

    22
    1

    What are some commanders that you would build in a heartbeat if they worked just *slightly* differently? I've always lamented that [Toshiro Umezawa](https://scryfall.com/card/bok/89/toshiro-umezawa)'s ability didn’t also apply to sorceries. Spellslinger isn't really a theme that's associated with mono-B, so Toshiro's effect is rather unique and interesting. But then you look at Black's selection of instants, and outside of spells that just kill things, the selection is *dire.* There’s some card draw, a handful of niche/limited reanimator pieces, the odd ritual here and there, and an assortment of other odds and ends. There just isn't enough quality or volume to build a theme around anything other than *just* killing things. The only way to incorporate actual wincons that are related to the theme of the deck that I can think of would be grinding everyone down with Blood Artist effects and heavy board control, and if you want to win with Blood Artist, why not just run Aristocrats instead? If it were instants *and* sorceries, Toshiro would be able to do a lot more interesting things that otherwise couldn't be easily accomplished in mono-B. Breaking timing restrictions on sorceries might've been kinda problematic back in the original Kamigawa block, but these days there are enough commanders that can do that, to the point where it's probably not that big of a deal. Any other commanders you wish worked just slightly differently?

    6
    2

    ![](https://lemm.ee/api/v3/image_proxy?url=https%3A%2F%2Flemmy.world%2Fpictrs%2Fimage%2Fd58b2a6b-761a-4578-8411-6abc66a82958.png) ![](https://lemm.ee/api/v3/image_proxy?url=https%3A%2F%2Flemmy.world%2Fpictrs%2Fimage%2F4c0a4dcf-531c-4666-a464-2ef45deaa7d5.png)

    38
    5
    671
    6
    "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearHO
    Home Improvement jedibob5 4mo ago 100%
    Options for equalizing temperature between the basement and the rest of the house in summer?

    I live in a pretty old house in the midwest, built 1929, bought in '21, single-story, ~1300ish sqft, and with a large, spacious basement. Every time summer comes around I've had issues with the basement getting MUCH colder than the rest of the house (like >10 degrees F difference), presumably due to poorly-insulated floors and cold air sinking. The HVAC is still capable of keeping the main floor at the temp set on the thermostat, but the temperature differential indicates it's working quite a bit harder than it really needs to be, and is probably wasting quite a bit of money. I'm planning on getting an insulation specialist in at some point to go over options for shoring up the insulation, but I'm wondering if there's anything else I could do to recirculate air in the basement through the rest of the house - even with good insulation, I feel like the laws of thermodynamics would still result in a basement at least fairly colder than the rest of the house. Is there anything I could look into that is reasonably cost-effective for circulating air from the basement to the rest of the house so my HVAC doesn't have to work so hard in the summer? Thanks

    47
    10
    https://youtu.be/LCVFS0r20vA

    Why yes I *have* been playing a shitload of Pokérogue lately, why do you ask? Wikipedia lists five composers for this game, so this is composed by one or more of: Koichi Nakamura, Hiroaki Tsuru, Mikiko Ohashi, Kunimi Kawamura, and/or Hitoshi Yamagami

    15
    1
    38
    2

    A while back, my brother and I tried out a colony with the multiplayer mod, but it didn't really work very well. We never really got past the first few in-game days because it didn't seem like there was enough to do to keep two people engaged, so either one person was handling everything while the other sat around, or we were stepping on top of each other. I'm thinking of trying it again but with a multi-colony setup where we can each do our own thing, but still be able to assist the other when needed with combat support or exchanging resources/colonists and whatnot. I'm still a little concerned that it wouldn't be that much different from playing our own singleplayer games in parallel. Anyone got any good ideas or tips for setting up an enjoyable multiplayer game?

    10
    1

    Recipe from "Homemade Sourdough: Easy, At-Home Artisan Breadmaking" by Jane Mason with Ed Wood et al. I halved the below recipe, but used the same amounts for the levain. 100g starter 850g bread flour 550g water 15g salt 1. Make a 100g/100g/100g starter/flour/water levain, let sit for ~8 hours/overnight until peak activity. 2. Add remaining ingredients, knead until passing the windowpane test, then bulk proof on counter for 4 hours. 3. Shape into baguettes and set on a heavily floured dish towel with pleats between the loaves. Cover with plastic wrap and let proof again until it passes the poke test. The recipe estimated 3 hours, but I let it go for closer to 6, as mine weren't really passing the poke test, but that may be because I'm bad at loaf shaping and didn't get a tightly shaped surface. 4. Transfer to a parchment lined baking sheet, score the tops, and bake at 450 F for 20-25 mins. I also added a tray of water to the bottom rack of the oven to try and steam the crust a bit. They aren't perfect loaves visually, and they may be slightly overproofed, but not disastrously so, and they taste delicious!

    35
    1
    youtu.be

    I'm not even normally a Trivium superfan, but this one random instrumental is somehow a goddamn masterpiece.

    26
    4
    youtu.be

    I'm gonna be real, I've never actually played C&C, real-time strategy usually doesn't click with me. All I know is that this song goes *hard.*

    24
    1