I Don't Drink: 8 Lessons + Learnings from a sober (?) young woman in NYC
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    t3rmit3
    6h ago 100%

    I feel those 2 lessons directly conflict with each other. :P

    Some people definitely do care; this has been a pain point with my partner's wine-obsessed Italian family for years. Points 2 and 3 are entirely correct, that it's almost always about the drinker(s) feeling judged.

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  • Texas Supreme Court halts man's execution in shaken baby syndrome case
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    t3rmit3
    2d ago 100%

    This is such a sad miscarriage of justice, it truly shows how Texas' leadership (specifically, the Board of Pardons and Paroles) has no regard for life. You literally have the original case detectives saying he is innocent, the main and really only "expert" witness now discredited, the entire "scientific" basis for the case not simply considered unsound, but in fact shown to be effectively impossible... but Texas be like, "if we get the chance to kill someone, no one's gonna take that away from us".

    It's set up so that even the governor can't pardon a death row inmate unless the Pardons and Paroles Board first reviews the case and recommends a pardon, which the board has so far declined to do (and while the state supreme court issued a 30 day stay, the BPP still has not- as far as I've read- agreed to a review hearing).

    edit: correction, apparently the BPP heard the case on the 16th, and declined to ask for clemency. Unreal.

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  • ‘They will vote against Harris’: Arab Americans in Michigan desert Democrats over Gaza
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    t3rmit3
    4d ago 100%

    If you want everything to burn, and the US to cease being a country, vote for Trump

    That's literally the dead opposite of what would happen. Trump will make the US into an authoritarian, dictatorial police state, not dissolve it.

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  • Antony Blinken Needs to Go
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    t3rmit3
    6d ago 100%

    If they refuse to act, the genocide will slow down. This is not true of an American voter.

    We absolutely can in fact vote for people who won't give Israel weapons. Your entire comment is a paradox of voting not having any ability to impede the genocide, but voting also being able to enable it. That you treat some level of genocide complicity as an inevitable and unsolvable reality, is either sad defeatism, or feigned concern to avoid admitting indifference. We can absolutely choose something other than "will vociferously back genocide", or "will pay lip service to the genocidees, while backing the genocide". There is no binary except that which your projection of that as the reality reifies.

    I was absolutely ecstatic when Biden stepped aside, because Harris had a laid-bare path to distance herself from Biden's support of Israel, win back those voters, and get on the right side of history. She has elected not to take that path. I still hope she wins over Trump, but I've now got multiple friends with family who our complicity with Israel has put in direct harm, and they are not wrong or short-sighted, if they choose not to back her when she's shown every indication that she will send the weapons that Israel may use to kill their families and friends.

    People on here act like this is an issue that affects people elsewhere, and not Americans, and it's not.

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  • The Stallman report
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    t3rmit3
    6d ago 100%

    This doesn't reflect how that works right now, though, nor how AGPL would affect most corporations.

    You listed 2 companies (Cisco and Google) that maintain their own forked Linux versions (IOS and Android). Neither of those OSes are server OSes already. They're router and mobile phone OSes.

    The other hundreds of thousands of companies don't even touch the kernel, and would not be affected. It would not change the landscape at all to move it to AGPL.

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  • Antony Blinken Needs to Go
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    t3rmit3
    6d ago 100%

    decreasing the severity of genocide

    I think you have to seriously interrogate the extent to which the difference matters, though. If it's not a meaningful difference, it's not actually helping. I'd be very interested to see any actual evidence that Harris will reign in Netanyahu any more or less (even if she wanted to) than Trump will enable him. Without that, it's just making an excuse for yourself.

    If you got dragged in front of a war crimes tribunal for participating in a genocide, a hypothetical argument that someone else would have done even worse wouldn't actually excuse you, same as it wouldn't for any other crime.

    Your argument basically sets up a justification for voting for any evil- kill LGBTQ people, kill Socialists, kill disabled people, etc- so long as you can argue that someone else would have been worse.

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  • ‘They will vote against Harris’: Arab Americans in Michigan desert Democrats over Gaza
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    t3rmit3
    6d ago 100%

    Anyone who thinks voting for Trump is the better option for Arabs or Muslims is a fool.

    That said, Harris has had every opportunity to signal a break from Biden in her policy towards Israel, and she's turned it down.

    Arab and Muslim Americans are truly finding out just how second-class they are.

    Don't want to vote for a candidate who keeps publicly stating that the country actively socializing plans to starve people will continue to receive their support? Get ready to be told you're a horrible person who's wasting your vote, and how you don't care about other minorities (who apparently don't have a responsibility to vote for your interests, like you do their's).

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  • The Stallman report
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    t3rmit3
    6d ago 100%

    No, their derivatives are not running on top of another person's OS, they are themselves the OS. Hardware doesn't make itself compatible with Linux, Linux makes itself compatible with hardware (by using or creating drivers). Those other companies do as well (or own the hardware stack as well, like Cisco).

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  • The Stallman report
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    t3rmit3
    6d ago 100%

    I’ve considered that if Torvalds changes the license to AGPLv3, meaning servers have to publish their source code, it would an extremely quick collapse and abandonment of Linux.

    AGPL evolved out of people saying, "my SaaS application isn't being distributed at all, it's just living on my server, so I can use your copy-left software without releasing my source alterations, and not violate the (GPLv2) license, because the license is based on distribution". If the Linux kernel itself went AGPL (which isn't what AGPL is even for), it would mean that modifications of the kernel would have to be published by whoever is doing the modifications, even if that kernel was only being used in a SaaS capacity, but most companies aren't modifying the kernel and then offering that modified software over the network, they're just running software on top of the upstream kernel, and AGPL higher up in the chain doesn't touch that software, just like the current Linux kernel GPL doesn't automatically apply to some python code you run on your Linux server.

    Android, Amazon Linux, and IOS (the Cisco one) would just not move to the AGPL kernel (since you can't retroactively apply it to already-released kernels), and probably continue their own forks as totally separate as they already do.

    But the 99% of companies who are just using stock Linux distros e.g. stock Ubuntu to run their SaaS applications wouldn't be affected. It definitely would not see the use collapse overnight.

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  • Weekly “What are you playing” Thread || Week of October 13th
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    t3rmit3
    6d ago 100%

    Really been enjoying Guild Saga: Vanished Worlds. I haven't found a TBS RPG that captured my interest for a long time, and this combines a lot of the things I like from Divinity: Original Sin (like elemental effects with the environment, and talking to animals), with nice pixel graphics and very classic DnD game feel. It reminds me of Icewind Dale, vibe-wise.

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  • Israeli defense officials: Gov't pushing aside hostage deal, eyeing Gaza annexation
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    t3rmit3
    6d ago 100%

    Hey, folks who claim Israel is so moral and justified, and totally not ethnic cleansing! Where are you now? Got any new, novel defenses for their actions?

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  • The Stallman report
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    t3rmit3
    6d ago 100%

    There is a very real discussion of the way that we have conflated "minor" (a legal status) and "child" (a developmental state), and used that to infantilize adolescents who are very much not children...

    but that discussion is not about sex, it's about the way that people abuse that legal status in order to deny adolescents normal choices that they are developed enough to make, such as what books to read, medical decisions, what they do with their property (or even the ability to own property), etc.

    Stallman is using that very legitimate discussion as cover to argue about whether children (i.e. pre-adolescents) should be able to have sex with adults.

    He is, at best, the worst kind of provocateur, doing this because he knows it riles people up, so that he can feign some position of superiority about not being upset about his very intellectual ^/s^ take, and at worst, desiring to enable or normalize pedophilia and hebephilia.

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  • apnews.com

    cross-posted from: https://beehaw.org/post/16537189 Selected the wrong WorldNews community (lemmy.ml) -_- > > The Generals’ Plan was presented to the parliament last month by a group of retired generals and high-ranking officers, according to publicly available minutes. Since then, officials from the prime minister’s office called seeking more details, according to its chief architect, Giora Eiland, a former head of the National Security Council. > > > Israeli media reported that Netanyahu told a closed parliamentary defense committee session that he was considering the plan. > > > Eiland said the only way to stop Hamas and bring an end to the yearlong war is to prevent its access to aid. > > > “They will either have to surrender or to starve,” Eiland said. “It doesn’t *necessarily* mean that we’re going to kill every person,” he said. “It will not be necessary. People will not be able to live there (the north). The water will dry up.” > > ... > > > When asked if the evacuation orders in northern Gaza marked the first stages of the “Generals’ Plan,” Israeli military spokesperson Lt. Col. Nadav Shoshani said no. > > > “We have not received a plan like that,” he added. > > > But one official with knowledge of the matter said parts of the plan are already being implemented, without specifying which parts. A second official, who is Israeli, said Netanyahu “had read and studied” the plan, “like many plans that have reached him throughout the war,” but didn’t say whether any of it had been adopted. The officials spoke on condition of anonymity, because the plan isn’t supposed to be discussed publicly. > > > On Sunday, Israel launched an offensive against Hamas fighters in the Jabaliya refugee camp north of the city. No trucks of food, water or medicine have entered the north since Sept. 30, according to the U.N. and the website of the Israeli military agency overseeing humanitarian aid crossings.

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    apnews.com

    > The Generals’ Plan was presented to the parliament last month by a group of retired generals and high-ranking officers, according to publicly available minutes. Since then, officials from the prime minister’s office called seeking more details, according to its chief architect, Giora Eiland, a former head of the National Security Council. > Israeli media reported that Netanyahu told a closed parliamentary defense committee session that he was considering the plan. > Eiland said the only way to stop Hamas and bring an end to the yearlong war is to prevent its access to aid. > “They will either have to surrender or to starve,” Eiland said. “It doesn’t *necessarily* mean that we’re going to kill every person,” he said. “It will not be necessary. People will not be able to live there (the north). The water will dry up.” ... > When asked if the evacuation orders in northern Gaza marked the first stages of the “Generals’ Plan,” Israeli military spokesperson Lt. Col. Nadav Shoshani said no. > “We have not received a plan like that,” he added. > But one official with knowledge of the matter said parts of the plan are already being implemented, without specifying which parts. A second official, who is Israeli, said Netanyahu “had read and studied” the plan, “like many plans that have reached him throughout the war,” but didn’t say whether any of it had been adopted. The officials spoke on condition of anonymity, because the plan isn’t supposed to be discussed publicly. > On Sunday, Israel launched an offensive against Hamas fighters in the Jabaliya refugee camp north of the city. No trucks of food, water or medicine have entered the north since Sept. 30, according to the U.N. and the website of the Israeli military agency overseeing humanitarian aid crossings.

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    4
    Let's discuss: Final Fantasy
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    t3rmit3
    1w ago 100%

    I'm the weirdo that thinks FF8 was the best one. Squall actually grew as a character, matured from an angsty emo teen into an adult who assassinates authoritarian leaders (or at least tries to)... And don't forget that Rinoa launches her dog like a wrist-mounted crossbow, as an attack. Best FF game.

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  • Why 'free' proprietary software will always end in tears
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    t3rmit3
    1w ago 100%

    I fear we can’t have a fair and free market if people are so easily manipulated.

    We can't, certainly at least in the US. People falsely believe the government will protect them from exploitation by corporations, but corporations have long since proven they can and will manipulate the government into serving them.

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  • imgur.com

    Been working on a cyberdeck project for a few days, using it to learn woodworking and wiring. Currently have the front and rear panels cut and attach-able, and the PSU wired up to supply enough power for the rPi 5. Still have to finish the handle and side panels, and wire up the second PSU for supplying the fans, screen, and temp sensor. Also have to plan, assemble, and install the keyboard. Lastly, I'll paint and lacquer the case panels. I'm trying to hew more closely to a Shadowrun-esque deck design, rather than the clamshell designs that are more popular now. [Gallery](https://imgur.com/gallery/cyberdeck-progress-hMGKiez)

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    www.madinamerica.com

    Older article (2012), but still very relevant and valid. > In my career as a psychologist, I have talked with hundreds of people previously diagnosed by other professionals with oppositional defiant disorder, attention deficit hyperactive disorder, anxiety disorder and other psychiatric illnesses, and I am struck by (1) how many of those diagnosed are essentially anti-authoritarians, and (2) how those professionals who have diagnosed them are not. > Gaining acceptance into graduate school or medical school and achieving a PhD or MD and becoming a psychologist or psychiatrist means jumping through many hoops, all of which require much behavioral and attentional compliance to authorities, even to those authorities that one lacks respect for. The selection and socialization of mental health professionals tends to breed out many anti-authoritarians. > Psychologist Russell Barkley, one of mainstream mental health’s leading authorities on ADHD, says that those afflicted with ADHD have deficits in what he calls “rule-governed behavior,” as they are less responsive to rules of established authorities and less sensitive to positive or negative consequences. ODD young people, according to mainstream mental health authorities, also have these so-called deficits in rule-governed behavior, and so it is extremely common for young people to have a “dual diagnosis” of AHDH and ODD. > Do we really want to diagnose and medicate everyone with “deficits in rule-governed behavior”?

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    Hello Bees! I've got a couple of projects lined up that I want to use SBCs (single-board computers) for, and I admit that I have very little knowledge about how the different SBCs from different manufacturers compare to each other, so I figured I'd get y'all's help. ## Project 1: Portable media server This is something I've been wanting for a while in order to make long car trips that involve low or no internet access more enjoyable. The basic idea I have is an SBC with a 2-4 M.2 SSDs, wireless, and bluetooth, that I can load up with media and run Jellyfin on, and then connect to with whatever devices I have around (whether that's a tablet, a smart tv in a hotel, etc). I want to do this as an SBC versus on a laptop partially so I can power it off my car more easily, and potentially have the car play music from it while driving. I'm leaning towards something like the [CM3588 from FriendlyElec](https://www.friendlyelec.com/index.php?route=product%2Fproduct&product_id=294) is where I'm leaning, so I could RAID 5 some 4TB M.2 SSDs and get ~11.5TB usable (which would match my current Jellyfin home server setup). I'd love to hear if thoughts on this for this kind of portable use case, and any recommendations on alternatives, or other routes to explore. ## Project 2: Miniature AI Machine I've enjoyed experimenting with LLMs and StableDiffusion, and I want to make something a little faster and more targeted towards AI without building a 5U GPU server (nor do I have a spare [$14.5k for a barebones setup](https://store.supermicro.com/us_en/5u-gpu-superserver-sys-521ge-tnrt.html?utm_source=corp&utm=smcpp) of one). I've seen SBCs targeting AI use via baked-in NPUs, or with NPU expansion slots, and I'm interested in what y'all think about this approach. I've also seen people with rPi clusters ostensibly for ML applications, but never any real write-ups on how these perform compared to a regular (E-)ATX machine with a high-end GPU.

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    https://www.youtube.com/live/iRsE3LvSZUI?t=2936

    Talking about JD Vance, he said > And I gotta tell you, I can't wait to debate the guy. > That is, if he's willing to get off the couch and show up. > ...See what I did there? The rest of his speech is worth a watch, to see just how good of a pick he really was.

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    apnews.com

    The highest 24-hour fundraising total, surpassing Trump's post-conviction and (likely, given that they refuse to disclose it) post-assassination totals. 888,000 small donors, 500,000 of whom were first-time donors for this campaign cycle. That's the engagement and energy we should have been having this whole time. That's the kind of engagement and energy that landslides Trump.

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    theintercept.com

    > The chorus of condemnation was predictable and not in itself a problem: There’s nothing wrong with desiring a world without stochastic assassination attempts, even against political opponents. But when you have Israel’s minister of foreign affairs, Israel Katz of the fascistic ruling Likud Party, tweeting, “Violence can never ever be part of politics,” the very concept of “political violence” is evacuated of meaning. > The problem is not so much one of hypocrisy or insincerity — vices so common in politics that they hardly merit mention. The issue, rather, is what picture of “political violence” this messaging serves: To say that “political violence” has “no place” in a society organized by political violence at home and abroad is to acquiesce to the normalization of that violence, so long as it is state and capitalist monopolized. > As author Ben Ehrenreich noted on X, “There is no place for political violence against rich, white men. It is antithetical to everything America stands for.”

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    https://www.reuters.com/world/us/us-rep-ocasio-cortez-calls-impeachment-supreme-courts-thomas-alito-2024-07-10/

    > Liberal Democratic U.S. Representative Alexandria Ocasio-Cortez has introduced articles of impeachment against conservative U.S. Supreme Court Justices Clarence Thomas and Samuel Alito, her office said on Wednesday. It won't pass, but at least it's nice to be reminded that The Squad is still out there trying to actively better our world just a bit.

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    www.scotusblog.com

    This sucks. This is leaning further into the Major Questions Doctrine that SCOTUS has been pushing, where agencies and their actually knowledgeable, employed scientists and technical experts, have no real control over regulatory policies, and instead are beholden to Congress and judges to decide e.g. how many ppm of a chemical is safe for people to drink.

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    Hi everyone, here's the final post of my Space Game recommendations: - Top-5 Small and/or Indie Space Games - Honorable Mentions - Space-adjacent Games, Small - Hopefuls (games in development now, that I hope will grow into their own in the future. - Disappointments (ones that **imo** didn't turn out good in the end) Small and Indie games make up the bulk of any genre, but for Space Games this is particularly pronounced in my opinion, due to a long period of industry trends/bandwagons which publishers jumped on which tended to exclude space-themed games from wider production, thus leaving a lot more space for Indies to fill. One of those trends was the ["PC gaming is dead" console push](https://www.pcgamer.com/the-13-times-pc-gaming-died-this-decade/) of the 2000-2010s, and the other the concomitant dearth of RTS and other Strategy games, which previously represented a sizable chunk of Space Games. Because of this larger pool of small games, I'm also including a "Hopefuls" and "Disappointments" section here, with more games to be aware of and check out. Without further ado: ## Top-5 Small and/or Indie Space Games ### 5. [Duskers](https://store.steampowered.com/app/254320/Duskers/) Right off the line with an unusual and interesting one, Duskers is a top-down, realtime **investigation** roguelike, where you are a human ship captain, using remote-controlled drones to explore derelict ships, in order both to gather resources, and to ***figure out what happened to all the other humans***. It's claustrophobic, it's alien, it's conveys loneliness very well, but also heart-pounding action when you need to... run from things. If you want a smaller-scale story, and more laid-back, Duskers is a gem. ### 4. [Endless Sky](https://endless-sky.github.io/) [[Steam link](https://store.steampowered.com/app/404410/Endless_Sky/)] Endless Sky is a FREE and Open Source game, created entirely by community contributors! It is a top-down fleet-command game, in which you can trade, transport, fight, negotiate, and more, across a decently-sized galaxy. It has a lot of neat hidden content, alien factions, and cool ships to find. It also supports mods. Since it was made by a bunch of FOSS Linux nerds, you can install it on just about anything (phones included). ### 3. [Avorion](https://store.steampowered.com/app/445220/Avorion/) It's procedural (galaxies, ships, modules, etc)! It's co-op! It's got lots of mods, lots and LOTS of star systems, and **lots of bespoke content as well**. It has a *really cool* mix of RTS and third-person ship combat, where you can swap into a top-down view to issue orders to your fleet, and then pop back out into just your ship's 3p view. You can build space stations, or take over systems, or just run missions if you want. For me it really feels like what I want Eve Online or Astrox Imperium to be. ### 2. [FTL: Faster Than Light](https://store.steampowered.com/app/212680/FTL_Faster_Than_Light/) Another Kickstarter success story, FTL is a top-down ship **crew-simulation** game, where you control crew members as well as the ship, through a procedural series of sectors in order to reach and then defeat a giant enemy boss ship, all while being pursued by their fleet. You can recruit different species who have different abilities, fly different ships, change out weapons, or drones, or defensive robots to attack borders, or equip stealth cloaking devices, and on and on. It is NOT infinite, and an infinite mode that was promised at one point never materialized, but mods have attempted to rectify this grave injustice. ### 1. [Starsector](https://fractalsoftworks.com/) Starsector is truly a special game. It is a top-down fleet command game, in a universe full of aliens, warring factions, mysterious artifacts, unexplained mysteries, pirates, bounties, rogue AI fleets, and a now-defunct ~~mass effect relay~~ portal ring network. It is still in development, and has an active and extensive community of modders. I truly can't rave about this game enough, if you are a fan of open-world space sandbox games. Take a look at the game's [media](https://fractalsoftworks.com/media/) page to see screenshots of what the games looks like, as well as the kinds of stuff you can do- or check out the [trailer](https://www.youtube.com/watch?v=eAvo3S0MD-o). And don't worry, if you're like me, and you suck at the Ur-Quan Masters-style ship combat... you can have the game handle it for you (while you watch and intervene as you like). ## Honorable Mentions ### [Starbound](https://store.steampowered.com/app/211820/Starbound/) This game *would* have been in the top-5 for me if I was only considering the game itself, but there is controversy about its development: in short, the developer signed on around 12 fans/ community members (including minors), who volunteered to produce art assets **unpaid**. Supposedly, none of those made it into the final game, but the project lead (who is also the head of Chucklefish games) is also- according to many previous employees- a massive asshole, manipulator, and creep. I personally reject the premise of Death of the Author (either good or bad), and doubly-so when that person stands to benefit from sales; my view is to support good people, and not support bad people. If you agree, or where that line lies for you, and whether you're interested in looking at this game, is up to you. That said, Starbound is an amazing game. It was created to be Terraria In Space (said asshole also worked on Terraria), and it succeeds at that in spades. It can be played alone or in co-op, is massively moddable, and is all-around an astounding game. There are tons of different types of planets, all proc-gen, and populated with various factions, cities, storylines, and missions. [The Frackin' Universe](https://frackinuniverse.miraheze.org/wiki/Main_Page) mod is considered a must-have expansion by many in the community, for the sheer amount of content it adds (many mod authors in the community pooled their work together). ### [Astrox Imperium](https://store.steampowered.com/app/954870/Astrox_Imperium/) Eve Online, but singleplayer. Really. It's Eve. This is the 2019 sequel to the 2015 Astrox: Hostile Space Excavation, which was more focused and small-scale. Astrox Imperium massively expands on the original, to create a game where you can mine, manufacture, research, train, fight, trade, build (stations, ships), etc. Its biggest limitation (to me) is its restrictiveness around fleets, but it's still in development, and the devs have said they're working on that. If you just want to mine in peace, give this a go. ### [Dyson Sphere Program](https://store.steampowered.com/app/1366540/Dyson_Sphere_Program/) Factorio, but you go to a bunch of planets, and use the resources to build Dyson Spheres, and fight enemies. ### [Reassembly](https://store.steampowered.com/app/329130/Reassembly/) A faster-paced twin-stick shooter and fleet command game, with a big emphasis on using the parts you loot from enemies to build up your own ships. ### [Nebulous: Fleet Command](https://store.steampowered.com/app/887570/NEBULOUS_Fleet_Command/) A tactical fleet command **sim**. This 'game' is all about tactics. Controlling range. Controlling information. Controlling visibility. EWAR and positioning are major factors in this game. If you want to play a game that feels like what combat in The Expanse would be like, it's this. It's very cinematic, watching a PDS try to screen incoming missiles, or railgun rounds punch *through* ships. Hardcore, but satisfying. ### [Battlevoid: Harbinger](https://store.steampowered.com/app/396480/Battlevoid_Harbinger/) > Battlevoid: Harbinger is a hard sci-fi space exploration game blending roguelike, turn-based, star map strategy, and real-time space battles. You are a young commander venturing out into enemy territories, to unknown galaxies, never knowing what you will face as you jump out from hyperspace. ## Space-adjacent Games, Small: - [Startopia](https://www.gog.com/en/game/startopia) (this is a must-have classic, if you enjoy management games) - [Rimworld](https://store.steampowered.com/app/294100/RimWorld/) - [Kenshi](https://store.steampowered.com/app/233860/Kenshi/) don't @ me - [Factorio](https://store.steampowered.com/app/427520/Factorio/) - [Planet Explorers](https://store.steampowered.com/app/237870/Planet_Explorers/) now Free, but was originally paid, and was Kickstarted. This is a real love-it-or-hate-it gem. I love it. Also, Pathea Games is the studio that made My Time At Portia and My Time at Sandrock. - [Heat Signature](https://store.steampowered.com/app/268130/Heat_Signature/) - [Shadowgrounds](https://www.gog.com/en/game/shadowgrounds) - [STASIS](https://store.steampowered.com/app/380150/STASIS/) Point-and-click HORROR that is **ACTUALLY** scary - [Starship Titanic](https://www.gog.com/en/game/starship_titanic) by Douglas Adams- oh yeah, ***did you know he made a video game?*** ## Hopefuls: - The Last Starship - Stardeus - Starmancer - Ostranauts - Star Valor - Star Traders: Frontiers - Space Reign - Celestial Command - Space Haven ## Disappointments: Note: **The disappointments are only here because I saw something promising in them, so just because I didn't like them in the end doesn't mean you won't.** Not every space game is for me! - Star Command: Galaxies - Void Destroyer - Starship EVO - Star Ruler - Spacebourne - Rodina - Shortest Trip to Earth - Kinetic Void - Fractured Space - Dust Fleet - Approaching Infinity - Halcyon 6

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    Hi everyone, here's my list of Medium-sized, "Rise of the RTS" list: - Top-5 Space Games - Honorable Mentions - Space-adjacent Games I've added the last category because there are a lot of games that are in space-centric settings, but which do not directly deal with outer space itself (i.e. games on alien planets, in which the 'alien' part is very important, but you never really deal with space itself as part of the game). I won't give detailed descriptions, but I will put links to them all. ## Top-5 Medium-Sized Space Games ### 5. [Sins of a Solar Empire: Rebellion](https://store.steampowered.com/app/204880/Sins_of_a_Solar_Empire_Rebellion/) (SoaSE 2 is coming soon!) A space RTS, where you command fleets of ships against rival... \*ahem\* Empires. If you like RTSes, but in a shorter, simpler, faster format, Sins is a great series to consider, especially since the sub-genre of Space RTSes has been pretty dead for a long while in mainstream, AAA games. Rebellion was a standalone 'expansion' to SoaSE, which from what I gather most people just now recommend to get in lieu of getting the original + expansions. I would probably swap this out with Imperium Galactica 2 (see below), but I think it's age may make it too inaccessible for many players. ### 4. [Space Engineers](https://store.steampowered.com/app/244850/Space_Engineers/) On the dead-opposite end from an RTS, comes a first-person, multiplayer game about being the people who actually build all those ships you're commanding in other games. Space Engineers is really unique in that you are basically playing Minecraft, but building spaceships. You can start on a planet, find a frozen lake, start mining and refining nearby iron, nickel, etc, and before (too) long launch your first horribly ugly spaceship, maybe even into space! There are tons and tons of mods, including mods that add NPC factions and new weapon and block types, and lots of very *engineering-focused* content to let you do complex pseudo-automations. If you're like me, you'll always play on the sandbox solar system start, manage to get off the Earthlike planet, make a base on one of the asteroids nearby, and promptly die to NPC pirates. But it's fun! ### 3. [Homeworld (1999)](https://store.steampowered.com/app/244160/Homeworld_Remastered_Collection/) The One and Only Homeworld, one of the most famous space games of all time. This was the pinnacle of mission-based RTS in 1999, and still holds up well today (at least in the space genre). Amazingly, a year later we also got [Ground Control](https://www.gog.com/en/game/ground_control_expansion) and [Earth 2150](https://www.gog.com/en/game/earth_2150_trilogy), so truly the turn of the millennium was a special time for RTSes. This is a game that really showed a love of the beauty and awe of space. Though it couldn't always convey it perfectly, it always tried. This is not a base-builder RTS (a la StarCraft, C&C, etc), which can turn a lot of people off, but if you really just love bite-sized, tactical, **crunchy** combat, with the added verticality of 3D space, Homeworld set the gold standard for years. ### 2. [Kerbal Space Program](https://store.steampowered.com/app/220200/Kerbal_Space_Program/) So much ink has been spilled about KSP, it's hard to know what to write that isn't common knowledge, but in case you've never heard of it or looked into it, Kerbal Space Program is a physics-based rocket-building and space exploration game, where you operate a space organization analogous to NASA, on the planet Kerbin. It has a plethora of systems to engage with, like conducting research and performing experiments under specific conditions to unlock new tech, doing contract missions for money, trying for difficult achievements, or even just trying to actually reach the distant and unusual planets and moons. You can literally play it for years and never successfully land a ship on many of the planets or moons, much less get home afterwards. It also has a sandbox mode if you're not interested in the money and tech management, and just want to build and test rockets. It has mods out the wazoo, including many which help the less mathematically-inclined of us, such as MechJeb (basically a highly-configurable auto-pilot system). It won't save you from yourself, but it will often save you from the vagaries of the physics engine. All fear the Kraken! ### 1. [Distant Worlds: Universe](https://store.steampowered.com/app/261470/Distant_Worlds_Universe/) You may commence the head-scratching or the mouth-foaming! Distant Worlds: Universe is a sandbox RTS / 4X game where you simply usher a space-faring civilization through whatever comes. Where it stands apart, and what makes it completely different and unique from basically *any other game I can think of*, is that you can **granularly** elect for any parts of your empire's control to be **automated**. You can literally have the game play itself, if you so desire. Or you can just control the fleets. Or just the research. Or maybe you only choose the government policies, roleplaying congress, with no actual control over how those policies play out. Or maybe you just play it like a normal 4X RTS, but getting rid of the micromanagement of planets. Or maybe you have the AI **ask you permission** for certain choices, and treat it as basically a smart advisor. It's a really special and unique game, and it also has so many mods and so much content that you can change it up, or do total conversions. Wanna just turn it into Star Wars, or Stargate, or Babylon5, or Warhammer 40k, or Eve Offline, or Battlestar Galactica, or ***Macross***, or (*obviously*) Star Trek? [You can!](https://www.matrixgames.com/forums/viewtopic.php?t=319357) ## Honorable Mentions ### [Galactic Civilizations 2,3,4](https://store.steampowered.com/search/?term=galactic+civilizations) A long-running series from Stardock, a classic name in TBS (turn-based strategy) games. I personally love 2 and 3, but I have heard very positive things about 4 as well. It is more... cartoonish? and lighthearted than many other 4X games, but that doesn't mean they're less difficult; it's very tactical, and has a good blend of straight empire-control-jockeying and random events to spice things up. In many ways I'd call it a predecessor to Stellaris. ### [Pax Imperia: Eminent Domain](https://www.gog.com/en/game/pax_imperia_eminent_domain) The oldest game that will appear on any of these lists, Pax Imperia is an RTS from 1997, that still holds up strong today. You can create a custom species to play as, or choose from some presets. You can customize ships *extensively*, and there is a **massive** research tree. The combat is engaging and tactical, and it really feels like FLEETS fighting, not just little individual ships all skirmishing in the same place. Plus, it has one of the COOLEST opening cinematics for a video game. [THIS THING SLAPS](https://www.youtube.com/watch?v=DzAzcvQ7oqI). ### [Descent: Freespace](https://www.gog.com/en/game/freespace_expansion) The classic Descent series from Volition (RIP) moved out of asteroids, and into space wars! This is a mission-based space combat game, in which you played as humans fighting against a new and deadly alien species invading both you and the other hostile alien species humans were already at war with (the Vasudans). It really does a great job of making you feel... helpless in space. You're not really some badass, you're a single pilot in a great big war, and you're struggling to hold on and pull through alive. Also, has a really great [cinematic intro](https://www.youtube.com/watch?v=NJ-xcgBL1mY). ### [Imperium Galactica 2: Alliances](https://www.gog.com/en/game/imperium_galactica_ii_alliances) This is probably the game I actually come back to the most on this list of Medium-sized games. It is a really great RTS / 4X, with 3 **main** factions with campaigns, and a bunch of minor factions you can play in skirmish scenarios with. It's got everything: - Ship customization - Planet-side city planning (and invasions! You actually get to land tanks on enemy planets and assault their structures, and they your's). - Spying, and counter-intelligence, and framing other empires, and stealing tech, and assassinating leaders, and hiring different species of aliens as spies to be more effective for certain missions, or against their own factions, or even forcing spies you capture to be double-agents! Holy hell! - An alien race that (contrary to the literal name of the game) cannot conduct diplomacy at all, and just wants to murder everyone, and has superweapons! [Obligatory cool-but-short intro movie.](https://www.youtube.com/watch?v=SYWPiUN9ro4) "DIE! DIE! AHAHAHAHA!" ### [Take On Mars](https://store.steampowered.com/app/244030/Take_On_Mars/) As the final Honorable Mention, we have a complete swerve from the rest of the list. Take On Mars is a Mars exploration sim from Bohemia Interactive. Literally playing as essentially NASA, you build rovers, land them, and carry out science missions. Like, "land here, drive the rover to this rock formation, take sample, launch sample-return vehicle/ transmit spectrometer data", etc. I *think* it also has missions where you build a base for people, but I never bother with those. It's a true sim, so it's **slow**, and **methodical**, and you can drive a rover for 30 minutes only to get frustrated and drive too fast and hit a rock and fuck up your rover's wheels and have to start all over... though you get to keep your job, unlike IRL. If you enjoy relaxing simulation games, this one is really nice. ## Space-Adjacent Mentions, Medium-Sized: - Dead Space ([1](https://store.steampowered.com/app/17470/Dead_Space_2008/) and [2](https://store.steampowered.com/app/47780/Dead_Space_2/)) - [Spore](https://store.steampowered.com/bundle/1245/More_Spore/) - [Mechwarrior 5: Mercenaries](https://store.steampowered.com/app/784080/MechWarrior_5_Mercenaries/) - [Red Faction: Guerrilla](https://store.steampowered.com/app/20500/Red_Faction_Guerrilla_Steam_Edition/) (avoid the "Re-Marstered" edition, from what I've heard) - [The Ascent](https://store.steampowered.com/app/979690/The_Ascent/) (this game is so fucking cool!) - [Planetbase](https://store.steampowered.com/app/403190/Planetbase/) - [Surviving Mars](https://store.steampowered.com/app/464920/Surviving_Mars/)

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    Hey everyone, I'm a big player of Space Games of all forms, and this mini-genre (or 'theme', if you prefer) really has a TON of range and depth, and is a very fertile ground for indie and unique projects. I was recently playing a game called Avorion, after owning it for years without ever really engaging with it, and I've gotten hooked, and sunken 100+ hours into it in a couple weeks. That made me think about the variety of really cool games in this space, and about people who might not know some of these, or might be interested in a space-game junkie's thoughts on them (I am TooManySpaceGames on Steam, feel free to friend me). Note that I am not going to include games that you can no longer legally acquire, or which cannot run on modern hardware or OSes (sorry, Freelancer). Without further ado, here are my Top-5 "AAA" Space Games: ### 5. [No Man's Sky](https://store.steampowered.com/app/275850/No_Mans_Sky/) A well-known comeback story in gaming, No Man's Sky debuted at E3 2014, and then released in 2018 with MUCH less in features than both the E3 trailer, and than what developers had directly promised in interviews. Hello Games (the creators) have since then spent the subsequent 6 years releasing very large updates- all free- that have taken the game *beyond* parity with the original promises. It is a third-person RPG, that also features ship combat (though imo this is its weakest area), interacting with alien races (with a great language-learning system), ship/weapon/outfit customization, base-building, running NPC colonies, missions, etc. There's a LOT to do. If you enjoy large open worlds and exploration, it offers that in spades. It can be played solo or online, and there are live-service-esque features like timed events that give unique ships, outfits, modules, etc, all free. NMS deserves special mention to the insane numbers that it can earnestly claim, with a total system count of [2.2 TRILLION](https://progameguides.com/no-mans-sky/how-many-planets-are-in-no-mans-sky-total-planets-types-and-galaxies-explained/) possible *solar systems*, 18 **quintillion** possible planets and moons total. I say "possible" because everything is procedurally-generated, so they are only tracking essentially metadata about systems that have been visited, and most systems will never even be visited. It is still wild to think about. ### 4. [Stellaris](https://store.steampowered.com/app/281990/Stellaris/) An(other) RTS-4X (explore, expand, exploit, exterminate) game from Paradox, Stellaris offers TONS of customization options (including mods), but at the cost of, well, **high cost** for the many DLCs. It is infinitely replayable, and very customizable in how you want the universe to be set up. It's tough to find AAA RTS-4X games in the space game realm, and other contenders like Endless Space 1/2 just don't have the breadth that Stellaris does. Stellaris has a high focus on randomized events, narrative events, and overarching story lines. As an example, you may get a notification that an asteroid was spotted heading towards a planet, but when you send a fleet of ships to destroy it, discover that the asteroid is actually a monument built by an ancient race. You would then need to decide what to do with it, with various potential outcomes (e.g. destroy it, put it into orbit as a tourist destination, move it so it passes by the planet and goes on its way, etc). Or you may find a giant derelict ringworld, or dyson sphere, or or deep-space scanning antenna, and be able to rebuild them and use them as a colony. Or you may invent a cool new warp drive, only to find that activating it alerts some inter-dimensional being to your presence, who then invades. Lots of cool narrative beyond the usual 4X "fight other groups for territory", though that is the meat of the game. ### 3. [Eve Online](https://www.eveonline.com/) A game that you either love or hate, Eve is (in)famous for its player-centric and adversarial nature. It receives a lot of very unjust (imo) criticisms for being unplayable as a solo player or small group (patently false; I've run small group Corps, and have been playing it solo for the past 4-5ish years). It is really a sandbox, where you can attempt to do anything you want, with relatively few restrictions. It also has a truly player-driven economy, where the ships you fly, the guns and modules you equip, and the ammunition you shoot, were all built by players, from materials they mined from asteroids (and moons and planets) or farmed from NPCs. I ran several corporations in "wormhole space"/ "j-space", which is basically an entire set of hundreds of star systems (in addition to the several thousand systems of "k-space", or "empire space" that the universe map covers) that are only accessible through ephemeral wormholes, and which have unique and cool properties. I later joined a medium-sized "Nullsec" alliance, and was part of a major series of wars between large alliances, mostly working as a Fleet Commander (FC) for stealth-bomber "blops" (black-ops) drops. After that I shifted over to solo-building capital ships to sell to large Nullsec corporations. Even after playing since 2011, I haven't touched all the various systems in Eve. ### 2. [X4: Foundations](https://store.steampowered.com/app/392160/X4_Foundations/) I only really got into the X series with X4, though I had owned X3 for many years, and failed several times to get hooked by it. To put it simply, the X series are first-person 4X games, where economic simulation is a really key focus. You can mine, build components, build ships, build stations, fight stuff, sell the stuff you build to NPCs, watch the NPCs fight stuff **using the stuff you sold to them**, etc. You can influence the actually-simulated outcomes of wars between NPC factions through economics, which is really cool. For instance, in one game I wanted one faction (Split) to take over a bunch of another faction's (Teladi) space, so I bought lots of shipbuilding materials FROM the Teladi at high cost to myself, and sold them to the Split to use or used them myself, which very quickly resulted in the Teladi being unable to replenish their fleets, and the Split taking over several Teladi systems. There are no limits on what you can own (fleets, stations, etc) so you can absolutely build up a massive faction and eventually take over the entire universe. ### 1. [Mass Effect Series](https://store.steampowered.com/app/1328670/Mass_Effect_Legendary_Edition/) Rather than call out one specific game, I think Mass Effect merits mention as a unified body (including [Andromeda](https://store.steampowered.com/app/1238000/Mass_Effect_Andromeda_Deluxe_Edition/)). Mass Effect is a third-person RPG space opera, following a mostly linear storyline (unlike my usual propensity towards large sandboxes). It includes 3 'mainline' games, and one spin-off (Andromeda, that focuses more on open-world exploration than 1-3). It is a truly phenomenal series, though it struggles to hold up gameplay-wise the further we get from its release. Its writing manages to be both very human and very epic, with a cast of close-knit and memorable characters, while also managing to feel like you are having a wide-ranging impact on the world. It never feels like you're "along for the ride" in these events, which is a pitfall that many RPGs fall into (\*cough\* Bethesda games post-Morrowind \*cough\*). If you are a fan of BG3, or DA:I (and somehow haven't played ME), this is right up your alley. If playing it is too daunting, especially given its age, there are videos on YouTube that condense the story and events down into a mini-movie (though this obviously loses the personal choice aspect). ### Honorable Mentions: [Starfield](https://store.steampowered.com/app/1716740/Starfield/), [Star Citizen](https://robertsspaceindustries.com/), and by popular demand, [Elite: Dangerous](https://www.elitedangerous.com/) I hesitated to include these, as there is a lot of very negative reaction out there towards the first 2, and I have personal bad blood with E:D, but I feel that not to include them would be remiss towards any serious discussion of AAA space games, and everyone was (rightfully) pointing out the omission of E:D. **Starfield** is of course Bethesda's reskin of their Creation Engine games... IN SPACE! Highly-anticipated, it received both very fair and very unfair criticism upon its release. Now that the [Creation Kit](https://store.steampowered.com/app/2722710/Starfield_Creation_Kit/) (modding tools) are in players' hands, it has me very optimistic that it will turn into the kind of wide-AND-deep RPG we all wanted. If you have not played a Bethesda game before... **do not start here**. Start with [Morrowind](https://store.steampowered.com/app/22320/The_Elder_Scrolls_III_Morrowind_Game_of_the_Year_Edition/). Or (for everyone who rolled their eyes reading that), start with [Fallout 4](https://store.steampowered.com/app/377160/Fallout_4/). Both are much better introductions to Bethesda games. And no, New Vegas is not a Bethesda game, and the fact that Obsidian was able to eat their lunch with their own engine should not dissuade you from appreciating their actual games on their own merits (and demerits). So also play [New Vegas](https://store.steampowered.com/app/22380/Fallout_New_Vegas/), but don't do that **in lieu** of playing actual Bethesda games. **Star Citizen** is a MMO space sim from Chris Roberts, the creator of Freelancer and the Wing Commander series, famous in part for Mark Hamill's starring role back in the heyday of FMV games. Star Citizen is the multiplayer MMO world counterpart to Squadron42, a singleplayer space action game that they are also currently developing (which stars a LOT of big-name [actors](https://www.imdb.com/title/tt5194726/fullcredits/)), but which is not yet open for players to test. Star Citizen is a sandbox, that shares much in game design *structure* with especially Eve Online, though that is a highly-sensitive and argued subject in the SC community. It is incredibly impressive, with about the best graphics you'll see in a video game, and in its incredible technical capabilities (like actually traversing a solar system from planet surface, to space, to planet seamlessly, sans loading screens. It it still very much in-development, and there is a lot of criticism over its funding model (they are not publisher-backed, but instead crowdfunded, first on Kickstarter, and now via ship sales). They host free-fly events regularly, so you can always try it for free, and the entry-level game packs (it's not subscription-based) give you the game + 1 ship start at ~$45. It's worth mentioning because it is the closest thing to a true space sim out there. You really do just get dropped on a planet with whatever starting ship you have, a little money, and are turned loose to do what you want. I have had an ongoing debate with my wife about whether sandbox sims are the true final goal of all games (my opinion), and SC is a really incredible achievement even in its in-development state, as a sandbox sim. **Elite: Dangerous** is a sandbox Spaceflight Sim from Frontier Games and founder David Braben, who famously made the original Elite games (which are generally considered to be largely responsible for Space Sim games as a genre), played in an online or offline world. It is incredibly expansive, only second to No Man's Sky in number of solar systems to explore, and at least *somewhat* based on actual scientific survey data about many of the systems, which is pretty cool. The original Elite (1984) was a space trading game, and Elite: Dangerous is still at its core about this. It has very snappy, sometimes very unforgiving combat, and has expanded since launch to include things like planetary landings, FPS combat, and a bunch of other content, though it is all a separate purchase from the base game, under the title "Horizons". I cannot personally comment on Horizons content, as I only played the original game. If you really like very realistic solar systems, and a much more 'laid back' experience of just Zen-jumping your way across the galaxy, E:D is a great option. ### Anyways... let me know what you think! What other AAA space games do you love? What do you think of those on this list? I'll be making parts 2 and 3 going over Medium and Small games soon, so if you enjoyed this, stay tuned!

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    www.entrepreneur.com

    > The surprise search was reportedly part of a criminal antitrust investigation by the U.S. Department of Justice (DOJ) into RealPage, a $9 billion software company that recommends rent raises on millions of housing units across the U.S. > The problem with RealPage, according to multiple lawsuits filed in the past two years in California, Arizona, New York, and other states, is that its algorithm increases rental prices in response to data collected from landlords — not according to demand. > Landlords "were not competing at all," Arizona Attorney General Kris Mayes stated in a February lawsuit announcement against RealPage. > "They were colluding with one another," Mayes said. > According to the Arizona lawsuit, and others filed, landlords gave RealPage detailed information about rent prices, lease terms, amenities, move-out dates, and occupancy rates. > "Using this sensitive data RealPage directed the competitors on which units to rent, when to rent them, and at what price," Mayes stated. "This was not a fair market at work, this was a fixed market." To absolutely no one's surprise.

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    unicornriot.ninja

    > On a given day, the five story building (including basement and roof top rooms) houses a variety of projects and dozens of people pass through its open doors.“We have a café, we have a community kitchen where we prepare the free meals. We have a community bike shop in the basement and we have space for events, shows…theater,” explained Nat, a longtime organizer and collective member of Enclave. “We try to make the space available for the community to use as they please.” > But Enclave isn’t just a resource center for migrants and others in need—it is also a space for creativity, experimentation, and exchange of radical political ideas. It hosts drag shows, reading groups, lectures, film screenings, and workshops on topics outside the political mainstream. At such events, those who come to the space primarily for resources often stay to engage with those who come for the politics or to enjoy the safe space. > “The people that come to the shows and that organize events are, I would say, mostly punks and feminists and people from the LGBT community that have found also a safe space here where they know that here they will be respected no matter what,” said Nat. I've had the opportunity to work with several community-owned-and-run spaces in the Bay Area, and they are wonderful microcosms of our communities, as well as being communities unto themselves. If you have not had the chance to interact with one of theses, I highly recommend you to look them up in your local areas; they can always use more members, no matter your role. It's easy as members of a relatively small group (e.g. AnSocs) to feel and become isolated, and working with or even just inhabiting spaces like this help others, and ourselves!

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    https://thehill.com/homenews/campaign/4705395-gop-felons-president-trump-conviction-poll/

    > Fifty-eight percent of GOP voters said in the new survey convicted felons should be allowed to become president if they are elected. YouGov noted that just 17 percent of Republicans held that opinion in April. > In February, 34 percent of GOP voters said criminality was among their least desired traits. Now, 19 percent say the same. Incredible.

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    apnews.com

    If you want to see weaponization of the courts against a political opponent, THIS is the case to look at. The ATF Form 4473 is the [Firearm Transaction Record](https://www.atf.gov/firearms/docs/4473-part-1-firearms-transaction-record-over-counter-atf-form-53009/download) and has a list of checkbox questions which, in a normal country, would not be questions at all, but a bullet point list of disqualifying criteria, such as (shortening for clarity): * Are you buying the gun for someone else? * Are you a citizen or legal alien? * Are you a convicted felon? Rather than simply saying, * You cannot purchase the gun for someone else. * You must be a citizen or legal alien. * You cannot be a convicted felon. This is done in order to *create* a criminal charge of Making a False Claim if one of these is not fulfilled. Note that for many of these, you will in fact fail the background check (FBI NICS system) and be unable to even purchase the gun, such as if you are not a US Citizen or Green Card holder, but you could *still* have just become a criminal **based on your 4473 answers**. Most of the questions are very 'reasonable' in their objective, but then you reach question 21f: > f. Are you an unlawful user of, **or addicted to**, marijuana or any depressant, stimulant, narcotic drug, or any other controlled substance? At first glance this is pretty straightforward: possession of an illegal drug is a crime, so of course you can't buy a gun if you admit you're committing a crime! But note, it also calls out **addiction**. Being addicted to something is not illegal, and is not even the same as being **intoxicated**, but is grounds for rejection under this. Moreover, that addiction can be to ***legal*** controlled substances as well, and still run afoul of this question. And who decides if you are addicted to something? That's not spelled out here, and can be determined by a doctor either before *or after* arrest for this. This is extremely unusual for courts to retroactively pursue, especially years later. That Hunter Biden is being pursued on this is 1000% only happening because of Republican pressure, in order to smear Biden so they can try to equate his *family* to Trump's, in their corruption. Then again, many laws (especially around drugs and guns) were put in place to target [minorities and ~~Leftists~~ non-Conservatives](https://www.cnn.com/2016/03/23/politics/john-ehrlichman-richard-nixon-drug-war-blacks-hippie/index.html) so this is really just the law being used *how it was intended*.

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    www.theguardian.com

    > ...on Tuesday, the former Republican presidential candidate Nikki Haley was all over social media for a picture taken of her during a visit to Israel. In the picture, Haley – the one Republican who had been frequently lauded for her smarts on foreign policy – is seen squatting down in front of a row of Israeli artillery shells, likely provided by the United States, with pen in hand. “Finish them,” she wrote on one of the shells. > The evidence indicates that Nikki Haley can write, but one must wonder if she can read. Amazing jabs by the author aside, the cruelty and the callousness and the bigotry displayed by those deadset on supporting Israel is both astonishing and horrifying. > What makes this genocidal unity of Democrat and Republican all the more horrific and rage-inducing is that, despite the war-mongering messages emanating from America’s politicians and media pundits, all the polls repeatedly show that the American people want a ceasefire in Gaza, not a genocide. One of the latest surveys, a Data for Progress poll published in early May, found that seven out of 10 likely voters “support the US calling for a permanent ceasefire and a de-escalation of violence in Gaza”. This position was endorsed by majorities of Democrats (83%), independents (65%) and Republicans (56%). > The [Lemkin Institute for Genocide Prevention] concluded their position this way: “Humanity has a choice: Either we decide that our children can all be killed whenever a superior force alleges that ‘terrorists’ are among us, or we decide that under no circumstances will we allow these superior forces to lay waste to our world any longer. We each must choose and act accordingly. The watershed moment is now.” > The Lemkin Institute exhibits the kind of moral clarity that we must demand from our leaders. If we don’t, the Nikki Haleys of this world will be signing more than bombs. ***By endorsing the genocide that the people don’t support, these politicians are also signing the death certificate of our own democracy.***

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