A simple system for overland travel speed (but is it believable?)
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearVD
    vdonnut
    12mo ago 100%

    It seems fine. I guess the light load/easy terrain speed is a strain depending also on how you interpret "easy terrain". I can imagine doing it on a well maintained road.

    Also choosing to go light/easy looks like a statement from a player "We gotta make it on time". It deserves extra speed. And without load of food/water/tent they need to do it in friendly and inhabited areas.

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  • Should we make our own blogroll on DIYRPG? Something like on /osr reddit or OSR discord?

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    What methods do you use to name multiple characters?
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearVD
    vdonnut
    1y ago 100%

    I usually take a look at names from one language and choose those I like the most. Recently I held the game in another random fantasy world where PCs were new and I made sure my players don't have a lot to do with French and gave every NPC a French name. But they can be hard to pronounce and to note by players if you don't know it.

    Good picks are Nordic names - Norwegian/Danish/Swedish - because of popcultural references. I'm thinking of making repository of semi-Polish fantasy names for all those who like Slavic themes but there is a long way before me.

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  • rpg
    rpg 1y ago
    Jump
    Help, I buy stuff I never play
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearVD
    vdonnut
    1y ago 100%

    I haven't played over half of the games I own. And I won't play them probably because it is so hard to find willing players. But I have so much fun just reading some of them I don't worry about it.

    As long as it is fun for you, don't worry.

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  • Do you have some advice on how to evoke feeling of harshness in the setting without making it caricaturally grim or simply stingy with resources? Something like tolkienesque First Era Beleriand with inaccessible gods and great danger nearby but with less superpowered elves and less focus on nobility?

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